Did you have Shark Pack?

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I felt that changing the discs to make it do different maneuvers meant you might as well have pushed it by hand. Was I wrong?

Shark Pack was a 1970s toy boat line from Ideal, and the big feature was its interchangeable program discs. Instead of radio control, you put in a disc, set the boat loose, and it would follow a preset pattern, turning or circling depending on which disc you used.

For the time, that was a pretty clever idea. It gave kids a way to “program” the boat before home computers and remote-control toys became common. The commercial made it look exciting, with the boats cutting through the water and changing direction on command.

Like a lot of toys from that era, the real fun probably depended on where you used it and what you expected from it. If you had a pool, pond, or enough room to let it run, Shark Pack may have been a lot of fun. If you were expecting total control, the disc-changing part may have felt a little less magical.

That’s why I’m curious. Did Shark Pack really live up to the ad, or was it one of those toys that looked better on TV?

Mouse Trap Game

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I remember wanting Mouse Trap so bad because it looked so cool in the commercial. What kid wouldn’t want their very own Rube Goldberg machine right there on the kitchen table?

Mouse Trap came out in 1963, and the whole attraction wasn’t just the board game itself. It was that crazy contraption you built while playing. The crank, the gears, the marble, the bathtub, the diving man, the cage, and all those little plastic pieces that had to line up just right. On TV, it looked like the greatest thing ever invented.

The neighbor kid had one, we played it, and I was excited to try it for real. It was fun, but I’ll be honest, it wasn’t quite as exciting as I had built it up to be in my head. Maybe it needed that wacky music from the commercial playing in the background! Without the TV magic, it was still a neat game, but the commercial may have sold it better than the actual game.

Still, you have to give Mouse Trap credit. Every kid who saw that commercial wanted to see that trap go off. Whether it worked perfectly or needed a little help, it was one of those games that made you say, “I want that!”

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